import {Action} from "../../internal/Action.js";
import {Qualifier} from "../../internal/qualifier/Qualifier.js";
import {QualifierValue} from "../../internal/qualifier/QualifierValue.js";
import {IRoundCornersActionModel, CornerRadiusValueType} from "../../internal/models/IRoundCornersActionModel.js";
import {IActionModel} from "../../internal/models/IActionModel.js";
/**
* @description A class to round one or more corners of an image or video.
* @extends SDK.Action
* @memberOf Actions.RoundCorners
* @see Visit {@link Actions.RoundCorners|RoundCorners} for an example
*/
class RoundCornersAction extends Action {
protected _actionModel: IRoundCornersActionModel = {};
private _radius: CornerRadiusValueType;
constructor() {
super();
this._actionModel.actionType = 'roundCorners';
}
/**
* @param {number} a
* @param {number} b
* @param {number} c
* @param {number} d
* @return {RoundCornersAction}
*/
radius(a: number, b?: number, c?: number, d?: number): this {
const qualifierValue = new QualifierValue();
// In case a === 0, check typeof
a !== undefined && qualifierValue.addValue(a);
b !== undefined && qualifierValue.addValue(b);
c !== undefined && qualifierValue.addValue(c);
d !== undefined && qualifierValue.addValue(d);
const definedRadiuses = ([a, b, c, d].filter((r) => r !== undefined) as [number?, number?, number?, number?]);
this._radius = definedRadiuses;
this._actionModel.radius = definedRadiuses;
this.addQualifier(new Qualifier('r').addValue(qualifierValue));
return this;
}
/**
* @description Applies maximum rounding to the corners of the asset. An asset with square dimensions becomes a circle.
*/
max(): this {
this._radius = 'max';
this._actionModel.radius = 'max';
return this.addQualifier(new Qualifier('r', 'max'));
}
getRadius(): CornerRadiusValueType {
return this._radius;
}
static fromJson(actionModel: IActionModel): RoundCornersAction {
const { radius } = (actionModel as IRoundCornersActionModel);
// We are using this() to allow inheriting classes to use super.fromJson.apply(this, [actionModel])
// This allows the inheriting classes to determine the class to be created
const result = new this();
if (Array.isArray(radius)) {
result.radius(radius[0], radius[1], radius[2], radius[3]);
}
if (radius === 'max') {
result.max();
}
return result;
}
}
export default RoundCornersAction;