import {NamedRegion} from "../../../qualifiers/region/NamedRegion.js";
import {Qualifier} from "../../../internal/qualifier/Qualifier.js";
import {Action} from "../../../internal/Action.js";
import {IPixelateModel} from "../../../internal/models/IEffectActionModel.js";
import {IActionModel} from "../../../internal/models/IActionModel.js";
import {custom, faces} from "../../../qualifiers/region.js";
/**
* @description The Action class of the pixelate Builder
* @extends SDK.Action
* @memberOf Actions.Effect
* @see Visit {@link Actions.Effect|Effect} for an example
*/
class Pixelate extends Action {
private _region?: NamedRegion;
private _squareSize: number | string;
protected _actionModel: IPixelateModel = {};
constructor(squareSize: number | string) {
super();
this._squareSize = squareSize;
this._actionModel.actionType = 'pixelate';
this._actionModel.squareSize = squareSize as number;
}
/**
* @description Specifies the region to piexlate.
* @param {NamedRegion} pixelateRegion
*/
region(pixelateRegion: NamedRegion): this {
this._region = pixelateRegion;
this._actionModel.region = {regionType: this._region.regionType};
return this;
}
/**
* @description Sets the squareSize of the pixelate effect.
* @param {number | string} squareSize
*/
squareSize(squareSize: number | string): this {
this._squareSize = squareSize;
this._actionModel.squareSize = squareSize as number;
return this;
}
protected prepareQualifiers(): void {
/*
* pixelate with region is a unique object in this codebase.
* On top of pixelate being an Action with Qualifiers,
* it also accepts a Qualifier called Region.
*
* This Qualifier is in itself composite of qualifiers (such as height, or width).
* The existence of Region changes the output of pixelate in non traditional ways
* which forced this relatively ad-hoc implementation.
*
* Aside from all of that, all of the Qualifiers in the component should be alphabetized
* This happens naturally in the Action class,
* however since we're dealing with two levels of qualifiers (pixelate and Region),
* these need to be merged.
*
* This function will merge the Region qualifiers with pixelate
* and add all needed implicit qualifiers (like g_ocr_text).
* We're not using the full Gravity Qualifier here to prevent the code import for such a simplistic case
*/
const str = this._squareSize ? `:${this._squareSize}` : '';
if ('_region' in this) {
const qualifiers = this._region.qualifiers;
// Copy qualifiers from the region "action" to the pixelate action
qualifiers.forEach((q) => this.addQualifier(q));
if (this._region.regionType === 'custom') {
this.addQualifier(new Qualifier('e', `pixelate_region${str}`));
}
if (this._region.regionType === 'ocr_text') {
this.addQualifier(new Qualifier('e', `pixelate_region${str}`));
this.addQualifier(new Qualifier('g', `ocr_text`));
}
if (this._region.regionType === 'faces') {
this.addQualifier(new Qualifier('e', `pixelate_faces${str}`));
}
} else {
this.addQualifier(new Qualifier('e', `pixelate${str}`));
}
}
static fromJson(actionModel: IActionModel): Pixelate {
const { region, squareSize } = actionModel as IPixelateModel;
// We are using this() to allow inheriting classes to use super.fromJson.apply(this, [actionModel])
// This allows the inheriting classes to determine the class to be created
const result = new this(squareSize);
squareSize && result.squareSize(squareSize);
if(region && region.regionType === 'faces'){
result.region(faces());
}
if(region && region.regionType === 'custom'){
result.region(custom());
}
return result;
}
}
export {Pixelate};